๐ฎ Game Creators
Creators of OreoCrush and Afelia, building original game concepts and systems from scratch.
OreoStudios
OreoStudios isn't a studio born in a boardroom. It's the result of a kid who refused to give up โ and never stopped building.
I'm Elias, founder of OreoStudios โ and I want to be honest with you: this didn't start with a business plan, a mentor, or any money. It started with a kid who had too many ideas and no way to afford help.
I was 11 years old. No budget, no team โ just an old computer, a dream of building something people would love, and the stubbornness to figure it out alone. When I couldn't pay a developer, I became one.
Those early years were hard. I failed constantly. Servers crashed, code broke, projects fell apart. But every failure taught me something โ and I kept going, late into the night, week after week, because I genuinely loved it.
Slowly, the failures got smaller and the wins got bigger. What started as a curiosity became a craft. What started as a hobby became something I could be proud of.
Over the years, I taught myself everything I needed โ Java, backend systems, databases, cloud infrastructure, networking, web development, AI integrations, game engines. Not from a course. From building real things and fixing them when they broke.
I started taking on clients. Small projects at first, then bigger ones. I learned what professional software actually means: deadlines that matter, clients who depend on you, code that has to survive the real world.
At some point, I stepped back and looked at what I'd built โ SaaS platforms in production, CRM systems, game backends, automation pipelines, AI integrations โ and I realized I wasn't just a developer anymore. I was running a studio.
That's how OreoStudios became official. Not with a launch event. Just with the quiet recognition that the work was already real โ and it was time to own it.
Creators of OreoCrush and Afelia, building original game concepts and systems from scratch.
Official partners with Minestrator and Steam, working with trusted platforms in the game hosting and distribution ecosystem.
Minecraft plugins, backend infrastructure, server optimization, and long-term maintenance for serious projects.
A small, focused team. Every person here has direct ownership over their domain โ no handoffs, no middlemen, just engineers who ship and maintain their work.
Founder of OreoStudios. Primarily a Java engineer โ but builds across the full stack: backend systems, infrastructure, AI integrations, web, game plugins, C#, Go, and Unity. Responsible for architecture, technical direction, and long-term product strategy.
Developer on the OreoStudios stack, contributing to implementation, product polishing, and day-to-day engineering delivery.
Whether you're launching a server, a game, or a long-term project โ we'd love to be part of it.