Our Story

OreoStudios isn't a studio born in a boardroom. It's the result of a kid who refused to give up โ€” and never stopped building.

Hi, I'm Elias ๐Ÿ‘‹

I'm Elias, founder of OreoStudios โ€” and I want to be honest with you: this didn't start with a business plan, a mentor, or any money. It started with a kid who had too many ideas and no way to afford help.

I was 11 years old. No budget, no team โ€” just an old computer, a dream of building something people would love, and the stubbornness to figure it out alone. When I couldn't pay a developer, I became one.

Those early years were hard. I failed constantly. Servers crashed, code broke, projects fell apart. But every failure taught me something โ€” and I kept going, late into the night, week after week, because I genuinely loved it.

Slowly, the failures got smaller and the wins got bigger. What started as a curiosity became a craft. What started as a hobby became something I could be proud of.

From Bedroom to Business

Over the years, I taught myself everything I needed โ€” Java, backend systems, databases, cloud infrastructure, networking, web development, AI integrations, game engines. Not from a course. From building real things and fixing them when they broke.

I started taking on clients. Small projects at first, then bigger ones. I learned what professional software actually means: deadlines that matter, clients who depend on you, code that has to survive the real world.

At some point, I stepped back and looked at what I'd built โ€” SaaS platforms in production, CRM systems, game backends, automation pipelines, AI integrations โ€” and I realized I wasn't just a developer anymore. I was running a studio.

That's how OreoStudios became official. Not with a launch event. Just with the quiet recognition that the work was already real โ€” and it was time to own it.

What We Do Today

๐ŸŽฎ Game Creators

Creators of OreoCrush and Afelia, building original game concepts and systems from scratch.

๐Ÿค Partnerships

Official partners with Minestrator and Steam, working with trusted platforms in the game hosting and distribution ecosystem.

โš™๏ธ Studio Services

Minecraft plugins, backend infrastructure, server optimization, and long-term maintenance for serious projects.

Our Philosophy

PassionBuilt from curiosity and love for development
QualityClean code, maintainable systems, real solutions
GrowthAlways learning, always improving

Core Engineering Crew

A small, focused team. Every person here has direct ownership over their domain โ€” no handoffs, no middlemen, just engineers who ship and maintain their work.

E
Elias S.
Owner & Lead Engineer

Founder of OreoStudios. Primarily a Java engineer โ€” but builds across the full stack: backend systems, infrastructure, AI integrations, web, game plugins, C#, Go, and Unity. Responsible for architecture, technical direction, and long-term product strategy.

R
Robin B.
Developer

Developer on the OreoStudios stack, contributing to implementation, product polishing, and day-to-day engineering delivery.

Let's Build Something Together

Whether you're launching a server, a game, or a long-term project โ€” we'd love to be part of it.